PKSigner.signMessage

Sign a message.

  1. Vector!ubyte signMessage(const(ubyte)* msg, size_t length, RandomNumberGenerator rng)
  2. Vector!ubyte signMessage(Vector!(ubyte, ALLOC) input, RandomNumberGenerator rng)
    struct PKSigner
    Vector!ubyte
    signMessage
    (
    ALLOC
    )
    (
    auto const ref Vector!(ubyte, ALLOC) input
    ,)
  3. Vector!ubyte signMessage(RefCounted!(Vector!(ubyte, ALLOC), ALLOC) input, RandomNumberGenerator rng)

Parameters

input Vector!(ubyte, ALLOC)

the message to sign

rng RandomNumberGenerator

the rng to use

Return Value

Type: Vector!ubyte

signature

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